It`s been some time since my last post, but there his the main advancements that I accomplish during the last weeks. Particle Effect New pixel-like particle effects are now present in the game. I really like the effect that I get with these. There is a preview: Splash Screen I add splash screens that will […]
It’s been a long time since I write a post on this blog. During the last four weeks, I made many significant advancements to the game, and it is now really close to a playable state! These are the principal advancements done in this period: Collectable Items I have drawn the items that you will […]
Hi everyone, The last two weeks were mainly about designing more assets and importing them into Unity. There are now more than 40 new assets. With about 37 of them already imported in Unity. In the next blog post, I may have some in-game preview captures. By then, have a good week!
Hello everyone, This update comes a bit late, but it does contain several exciting achievements. Firstly, regarding programming, I realized several features managers: MouseManager: Manage the mouse pointer and the interaction with the elements under the cursor. CursorManager: Manage cursor sprite loading and scaling. SoundManager: Manage the game sounds, FX and music. It also manages […]
Hi everyone, Here is a quick update on the last week’s accomplished work. First of all, I continued to follow a pixel art tutorial I began some weeks ago. Techniques I’m learning in this course and from pixel art related YouTube channel is beneficial. I can’t guarantee that the game will be more appealing graphically […]
Hi, Today I worked on preparing myself to begin the project. I first update all my published Unity assets. I had to do this maintenance for some time, and doing it now allows me to clear that from my TODO list. I also create a public Trello board to track the work to accomplish. I […]
Hi everyone, I the last 2 days, I was working on preparing the new branding for this blog.I made two versions of a logo Friday, and today I’m making people around me voting for the best one. I create this blog. I use an online tool to create it, and it takes me less than […]